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[International Toy Show] Happinet launches Virtual Table Tennis Game Against An Invisible Opponent
Happinet displayed a virtual table tennis game which can be played against an invisible opponent at the Tokyo Toy Show 2011. The table tennis bat contains a speaker and motion sensors and the player must find their rhythm and time their hits to the audio feedback to continue the rally. There are two gameplay modes, Rhythm mode and Rally mode, with Rally mode having two settings, easy and hard, which affect the tempo of the rally.
“The name of this product is “Go with the rhythm! Hyper Ping Pong”. Basically, the product is a full size table tennis bat, and you can play table tennis by yourself just by swinging the bat. You can time your swing to the sound to know when to hit the ball, so we made it so that you can enjoy playing a rally.”
Once you are in the rally, if you swing at the same time as holding down the square button you perform a smash, and if you can do it with perfect timing it becomes a rally winning super smash.
“The basic concept behind this product is to continue a rally, so our first goal was to make playing the rally enjoyable. Once the player is engaged in the rally it is inevitable that they will want to win, and they can win the rally by pressing the button when they swing the bat.”
“A person could play this by themselves in their room, but you can also play it in front of other people to show them how well you can rally. For example if you are playing at a party the people around you will get more and more excited as the game progresses, making it even more fun for everyone.”
The racket comes in both the penholder and shakehand grip types, and will go on sale in October 2011 for around 2000 yen.
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