Published on July 6th,2011 at 3:16 PM
By >DigInfo TV

“Immersive Digital Entertainment” VR System by Crescent

Crescent, Inc. showed its Immersive Digital Entertainment VR system at the 3D & Virtual Reality Exhibition.

The Immersive Digital Entertainment system makes use of a head-mounted display, so users can experience a full 360 degree virtual space. Takahiko Akiyama of 4D Brain, the visual effects art director for the Final Fantasy movie, also worked on content development.

“Right now there are industrial designs for this kind of so-called virtual reality where a person can enter a virtual world in a 360 degree room, which are used in industry as well as medicine. We think it could also be used for entertainment. Up until now we have enjoyed these kinds of scenes on TV and in movies, but it is not like the viewer is actually inside the space on that kind of screen, so we want to make an entertainment system where people can enjoy being inside that world.”

The Immersive Digital Entertainment platform integrates a wearable head-mounted display, Virtools real-time rendering technology, image analysis technology, and super high definition motion capture cameras, all of which makes it possible to capture the users movements as well as the items they grasp in the VR space in real time.

“For example, if a new device were combined with this system the images could be made to change rapidly depending on what the user is thinking, so it could be used for relaxation or for biofeedback, as the user could see changes in the image depending on what the user is thinking, and then feel changes in himself. That would be more than a simple game, it would be a new type of entertainment, which is why we wanted to call it Immersive Digital Entertainment.”

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Category Software
              
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Comments
 

  • Anonymous

    The IR/reflective ball tech seems to be bulky compared to the electromagnetic(?) system already found in many VR pods.  Why’d they go with the IR method?  Cost effectiveness?  More robust?  Easier to scale up?

 

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